COLUMN: Lies and Statistics
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The Colours and Mayhem System for Whisperings (Part 2)
or, Your Aspect Has A Personality Too!
by rubyRubicon [5], timestamp 8-2039534
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(Continued from earlier.)
Hunter (Seer) - This type of Whispering is about detection and pursuit. As is implied by the Seer being the Side B version of the Hunter, this Mayhem can help you notice small details - although, unlike the Scribe, you’re going to have to note them down yourself. Scouts and Guides will find the Hunter’s way of life very familiar.
Corsair (Thief) - If this Mayhem could talk, it would tell you: “Man, screw those other people; we’re going to go have some fun!” To say the least, because going off on your own is dangerous, this type of Whispering is dangerous to have. It’s not exactly going to be smooth sailing, if you catch my drift. Also, FYI: Maturity Quests are not optional.
Archer (Heir) - This Mayhem “pulls strings” from afar. Instead of actually leading you to the right place, it will speak indirectly through the actions of your Consorts, inanimate objects, and Land Familiars. Make sure to look more closely - it’s possible that the Archer is why the Fireflies on the land are all blinking in sync, or the direction in which all the leaves on the trees are pointing.
Tyrant (Bard) - This type of Whispering means “yes” when it says “no”, and vice versa. If it asks you to do something, you are immediately to do the exact opposite. If it tells you that something needs to be done immediately, you can go ahead and take your sweet time. This one is most often assigned to aspects like Rain or Hope, who need to reject what everyone else says, including their own aspect.
Mariner (Prince) - This Whispering is focused on survival. Survival, not growth. If you can’t face the Giclops, you’ll get the sense that it’s not worth the try, and so on and so forth. This is extremely useful for staying alive, because after all Sburb is the game where everyone is going to die. Don’t rely solely on it, because Voids happen all the time, and expecting your Whispering to do your bidding is… not going to end well.
Ruler (Witch) - This type of Whispering will order you around, and you are expected to follow its commands. In this and other respects it is effectively the opposite of the Servant, and thus is the hardest Whispering to have. Graces and Wastes get this one a lot, and their following its bidding helps them keep in control of their powers, oddly enough.
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Anyway. On to the Colours. These are straightforward, oddly enough, and are essentially always correct. When they’re not correct, you get “notifications”, so to speak, that aren’t tuned to your aspect.
Also, none of the colour/aspect pairs make sense. I’m suspecting they were randomly generated or something.
Blood/Breath: Bronze
Mind/Fate: Teal
Life/Doom: Olive
Void/Mist: Iron (bugged as hell, just like everything else in Void, what else is new)
Heart/Rage: Indigo
Rhyme/Flow: Gold
Might/Sand: Cobalt
Dream/Rain: Fuchsia
Light/Law: Quartz
Time/Space: Silver
Stars/Hope: Jet (I had to look this one up. It’s considered a gemstone.)
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Update 8-2040: It seems that there are a few other aspects.
Self/Ploy: Madder
Sight/Sound: Jade
Flesh/Coins: Saffron
Stage/???: Turquoise
Joy/???: Amethyst
The way these are grouped suggests that there may be two other Aspects. However, like Faun they might have been dummied out. This may prove to be an interesting route for investigation.